Samuel Luescher: Designer/Developer

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  • Featured (8)
  • 3D (2)
  • Archived (3)
  • Electronics (3)
  • HCI (3)
  • Illustration (2)
  • Infographics (3)
  • Installations (2)
  • Interactive (9)
  • Mobile Apps (3)
  • Motion (2)
  • Photography (2)
  • Research (5)
  • Tinkering (6)
  • Typography (5)
  • Web Apps (4)
  • GeoSense

    GeoSense

    An open publishing platform for visualization, social sharing, and data analysis of geospatial data.

  • Sublimate

    Sublimate

    State-Changing Virtual and Physical Rendering to Augment Interaction with Shape Displays.

  • Semiautomata

    Semiautomata

    An immersive interaction space, emphasizing digital experimentation and collaborative participation.

  • Jellogrid

    Jellogrid

    An experimental input device consisting of a soft silicone pad that can sense its own deformation.

  • Recycling Map

    Recycling Map

    A mobile and web app for locating virtually every recycling point in Switzerland.

  • Solar Power Exchange

    Solar Power Exchange

    A real-time auction platform for home owners to sell their excess solar power to the grid.

  • Point & Shoot Data

    Point & Shoot Data

    Using visible light as a wireless communication medium for mobile devices.

  • Sunrise Game Station

    Sunrise Game Station

    Hardware platform, game client and server for a national telecommunications provider.

  • Repairing Public Typography

    Repairing Public Typography

    A study of deficient typography in public space, and how it can be optimized.

  • Disinter – Visual Encryption

    Disinter – Visual Encryption

    A simple, yet effective method of encrypting text visually by removing bits and adding noise.

  • Parapluie

    Parapluie

    3D visualization of the new standard tram stop for the city of Basel, Switzerland.

  • Buenos Panoramas

    Buenos Panoramas

    I felt compelled to make some of these 360° panoramas in order to document the incredible ...

  • Camovelo

    Camovelo

    Briefed to create any kind of camouflage pattern, I set out to make a waterproof bicycle ...

  • Crossbow 3D

    Crossbow 3D

    A 3D game based in a futuristic setting, played at popular events throughout Switzerland.

  • Hardwasser

    Hardwasser

    Photographic calendar displaying water from the Rhine river over the course of one year.

  • Intranet Apps

    Intranet Apps

    While working at a subdepartment of the Swiss Federal Authorities, I had to come up with ...

  • Leftovrs

    Leftovrs

    This exhibition poster was a great opportunity to indulge in some unorthodox type design within a ...

  • Renaissance of Ornament

    Renaissance of Ornament

    For the most part of the 20th century, good taste was all about clean, austere surfaces. ...

  • Weingart Exercises

    Weingart Exercises

    Chance had it that I was in Wolfgang Weingart's last class at the (former) Basel School ...

  • GeoSense GeoSense An open publishing platform for visualization, social sharing, and data analysis of geospatial data.
  • Sublimate Sublimate State-Changing Virtual and Physical Rendering to Augment Interaction with Shape Displays.
  • Semiautomata Semiautomata An immersive interaction space, emphasizing digital experimentation and collaborative participation.
  • Jellogrid Jellogrid An experimental input device consisting of a soft silicone pad that can sense its own deformation.
  • Solar Power Exchange Solar Power Exchange A real-time auction platform for home owners to sell their excess solar power to the grid.
  • Sunrise Game Station Sunrise Game Station Hardware platform, game client and server for a national telecommunications provider.
  • Repairing Public Typography Repairing Public Typography A study of deficient typography in public space, and how it can be optimized.
  • Disinter – Visual Encryption Disinter – Visual Encryption A simple, yet effective method of encrypting text visually by removing bits and adding noise.
  • Parapluie Parapluie 3D visualization of the new standard tram stop for the city of Basel, Switzerland.
  • Crossbow 3D Crossbow 3D A 3D game based in a futuristic setting, played at popular events throughout Switzerland.
  • Leftovrs Leftovrs This exhibition poster was a great opportunity to indulge in some unorthodox type design within a limited time-frame. After all, ...
  • Renaissance of Ornament Renaissance of Ornament For the most part of the 20th century, good taste was all about clean, austere surfaces. Following the ideas of ...
  • samluescher: Obviously the average color of a film frame will be rather dull. Nonetheless, neat #visualization http://t.co/hpkew3YBve May 8, 2013
  • samluescher: Hard lesson learned [again]: real world just doesn't align with a video feed, a projector AND a virtual world at the same time. #dirtyhacks April 15, 2013
  • samluescher: So if there are only 15,700 Google results for #SoMoClo, there must still be at least a couple of startup ideas in there, right? April 9, 2013
  • samluescher: @mstem Absolutely, but you should do the little exercises – show up next week, 1st session was just a quick overview of what we've planned. Feb. 7, 2013
  • samluescher: Join us to think about your #visual practice in our new #MIT course «Fundamentals of Visual #Communication» today at 4. http://t.co/50MvsUUb Feb. 7, 2013
  • samluescher: Break pomegranate apart in bowl of water to not soil you + #kitchen. Best thing I've learned this week apart from CNC milling! #shopbot Dec. 15, 2012
  • samluescher: JJ Abrams at the Media Lab but wise not to answer #Lost plot questions. We don't have all afternoon! #MLTalks Nov. 27, 2012
  • samluescher: Late, but: Thank you Microsoft, for Consolas. Monospace font with the prettiest cursive k ever. Never has coding looked better. @FontFabrik Nov. 13, 2012
  • samluescher: Our #roadtrip just got equipped with a portable Geiger counter that we'll use to map #radiation levels through Utah and Nevada. @safecast Aug. 3, 2012
  • samluescher: Massive coding sprint with @tonydevincenzi at the @medialab, trying to make massive amounts of data beautiful and tangible. April 23, 2012
  • samluescher: Watch talk by @lessig now: http://t.co/9KB33tY7. Excited, even though I still haven't finished http://t.co/bisl3qUx I bought 6 years ago. Feb. 21, 2012
  • samluescher: Fresh #app out of my furnace: Finally you can use your disposable #mobile device to find out where to #recycle it! http://t.co/6LSygjcl Feb. 16, 2012
  • samluescher: @0zric's Tour thru Frontier Physics at #medialab. #LHC needs to be gigantic ring because it takes more energy to observe tinier particles. Feb. 13, 2012
  • samluescher: First day of semester: Talk by Swiss #magician introducing his idea of an MIT #illusion lab. #Future = present + magic. Feb. 6, 2012
  • samluescher: In the works for 2 years: I am pleased to release the first public #beta of my universal #Django media manager. http://t.co/x5DDvuRg Jan. 19, 2012
  • samluescher: Teaching #Django workshop at the #Medialab. Now in 493. http://t.co/pmzgr3Uj Dec. 15, 2011
  • samluescher: X and Y are now friends after both attending party Z. I love how the new Facebook news stream finally gives our random lives some narrative. Nov. 19, 2011
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